- BC Clan Shoutbox

Author Topic: COD MW3 Monthly fee for Elite network  (Read 1917 times)

Offline ÇÖÐˤBiLLy+

  • BC Regular
  • Posts: 335
  • Madness is the gift that has been given to me...
    • View Profile
    • CodeClan
COD MW3 Monthly fee for Elite network
« on: May 31, 2011, 01:26:38 pm »


    Activision is set to launch a new social gaming platform for fans of  its multi-million selling Call of Duty titles. The long-expected  service, named Call of Duty Elite, will feature detailed multiplayer  gaming statistics, community elements and user-generated content  sharing.
    Downloadable map packs and other similar offerings for all subsequent  Call of Duty game releases will be included in the monthly subscription  fee. Some elements of Elite will be free to all Call of Duty gamers, but  Activision is yet announce the specific details.
    A public beta will begin in the summer, with a launch following in  autumn. The developer of Elite, Beachhead Studios, will manage the  running of the service, and will apparently seek to evolve it on a  continuing basis. Vitally, basic multiplayer gaming will remain free of  charge, despite fears that Activision would seek to monetise online  play.
    Introducing the service at a press conference in London, Mark Cox,  European digital marketing director for Call of Duty, said: "Elite was  built from the ground up to change the way our consumers experience  multiplayer in all current and future Call of Duty games. We're bringing  a new level of social and community interaction to the franchise.
    "In the always on, always connected gaming world, the innovation in  Elite is just as important as advancements in graphics and gameplay. It  is one of our most ambitious and exciting undertakings."
    Elite is essentially a thorough online matchmaking service, combined  with elements of FaceBook, YouTube and the "Autolog" in-game social  networking concept developed by EA for its Need for Speed titles.  Players will create a single Elite profile, which then unites their  experiences in all CoD titles.
    The service will be fully integrated into Call of Duty: Modern Warfare  3, where users will be able to access a dedicated Elite area, via their  console, mobile or PC. There will be some limited integration with last  year's hit, Call of Duty: Black Ops, possibly via a downloadable update,  but details are yet to be confirmed.
    The service is split into four separate sections: Career, Connect,  Compete and Improve. Career is essentially an extended version of Black  Ops' Combat Record section, providing a wealth of statistics on the  player's Call of Duty multiplayer career – including summaries of  experience points (XP) and kill-to-death ratios, recent matches and  personal bests, as well as a personal leaderboard tracker, weapons  performance figures and a theatre section to store your in-game videos  and screenshots (as well as watching the most highly-viewed and/or  highly rated content from the rest of the CoD community). Naturally,  users are able to compare their career stats with those of their  friends, and to actively track and monitor the stats of key rivals.
    Call of Duty Elite
    This section also contains intriguing "heatmaps" of recent online  matches, which show the areas of the maps you visited most as well as  the location of each death and kill. A timeline displaying when every  deadly encounter took place during that match, and the weapons involved,  runs beneath – perfect for those who really love statistically  analysing their performances.
    "Connect" is an extension of the basic matchmaking services that allow  players to get online and find other people to play against. Users will  be able to build playlists of possible competitors as well as searching  for and joining FaceBook-style groups of players with similar outside  interests.
    During the Elite reveal event in London, Dan Bunting, the producer of  Call of Duty: Black Ops, demonstrated the feature by inputting the word  "photography" into the Connect search window: Elite then brought up a  Photography group for him to join and play against.
    Apparently, if the interest you enter isn't catered for, Elite will  establish a new group – and each group has its own leaderboards, stats  and a dedicated comments section. In terms of competition, the  implementation of Elite into Modern warfare 3 will provide "robust"  support for private clans.
    "In addition, we're going to be integrating your Elite group and clan  identities, and your affiliations, in really powerful new ways – we'll  show you more about that later in the year," said Jamie Berger,  Activision's vice-president of digital.
    The third area of the service, "Compete", provides access to a  programme of prize events open to all Elite users. There are various  options aimed at differing levels of player expertise, from Deathmatch  tournaments to newcomer options such as "Bring The Heat", in which  participants compete to take the best in-game screenshots.
    Apparently, the event lists will be continually updated with new  challenges, and prizes can range from in-game badges to iPads. Modern  Warfare 3 is set to extend the programme with group vs group, clan vs  clan and intra-clan competitions and leagues.
    Lastly, the "Improve" section provides a series of tips and guides to  elements of each CoD title. There are top-down high-resolution plans of  each multiplayer game map, showing objective locations, while weapon  overviews provide tips, stats and video guides created by veteran  players. Perks, kill streaks and secondary weapons are also included.
    "When we launch MW3, Elite is going to connect into the collective  intelligence and wisdom of our entire community to provide expert  guidance across all aspects of the game," said Berger. "As an elite  member you're going to be able to leverage all the community statistics  as well as the individual wisdom of the best players from throughout the  game on any game topic. Social and community innovation, continuously  evolving – that is our service vision for Elite."
    The driving force behind Elite is clear – the desire to gain revenue  from the vast numbers of gamers who regularly play Call of Duty titles  online for free. According to Activision, 20 million people play Call of  Duty online every month – more than seven million every day.
    This number represents a vast source of untapped income – and in an era  of declining retail sales for games, identifying new streams of digital  revenue is becoming vitally important. The problem is, attempting to  install a subscription charge on online multiplayer activity would meet  with massive resistance from gamers, who have always enjoyed free access  to online functionality with shooter games. Activision's compromise has  clearly been to add value to that core service.
    Call of Duty Elite
    The key question is whether the publisher will be able to attract a  broader audience to Elite than the hardcore online gaming minority, who  will eat up the access to detailed stats. Many of those 20 million  players will be satisfied with simply popping online for a few hours a  week for some anonymous blasting.
    The tutorial elements have clearly been included to appeal to the  mainstream user-base, but there are plenty of tips and tactics available  for free at the many Call of Duty fansites. The community elements are  interesting, and may well help interested newcomers form more of an  attachment with the online experience. But again, we're used to getting  our social connectivity features for free.
    Price, for many, will be the deciding factor. At the London press demo,  Berger claimed that Elite would be less expensive than any other  comparable service, but it's unclear which service he had in mind, as  this is something of a unique proposition.
    Five dollars a month is a figure that journalists and pundits were  batting around when the event finished; certainly anything more would be  a considerable gamble. Now that Activision has drawn back from charging  for online play, or even charging for a premium version of online play  with less crowded servers, it must prove why we need to pay to get to  know our opponents, our game environments and our statistics.
    Certainly, DLC is an enticing part of the deal, but over the course of  the year it may only cover a fraction of the subscription outlay. Call  of Duty gamers are willing to invest many hours into their casual  relationship with the series – but how many are ready to take that love  affair to the next level?
« Last Edit: May 31, 2011, 01:32:23 pm by ÇÖÐˤBiLLy+ »

Offline FlaƧh

  • is a §exy ßeast
  • BC Regular
  • Posts: 6758
  • Wally "Brown Bear" West
    • View Profile
    • BC CLAN
Re: COD MW3 Monthly fee for Elite network
« Reply #1 on: June 01, 2011, 12:16:37 am »
This should be interesting.
(00:29:00) Adi: i hate how this damn site times you out now like a freakin bank..

Offline Infantryman

  • Fish on!
  • BC Admin
  • BC Regular
  • Posts: 11668
    • View Profile
Re: COD MW3 Monthly fee for Elite network
« Reply #2 on: June 01, 2011, 02:08:02 am »
They do that at tigerwoodsonline.ea.com but collect for the hole year or monthly. You get a slight break for paying yearly. That might fly with the older crowd but teenagers don't have credit cards and giving them use of yours may give them them the ability to charge other thing if they info is kept online as the do with recurring charges.
“Help a man when he's in trouble and he will remember when he's in trouble again.”

Offline Hambone

  • I'll remove my shirt AND BLIND YOU ALL!!
  • BC Regular
  • Posts: 8370
  • Baseball is the greatest thing on Earth...
    • View Profile
Re: COD MW3 Monthly fee for Elite network
« Reply #3 on: June 01, 2011, 05:07:13 pm »
So tired of companies not being content with being rich enough by selling a game and a couple map packs. It always ends up with more and more greediness. Give me the fucking game for a fair price, and don't twist my arm in order to continue enjoying it. I miss the days of "pay for the game, play the game". Now it's pay for the bulk of the game, play for a bit, pay for more of the game, play for a bit, pay for even more.

That said, at least they didn't ruin everything by making the multiplayer a subscribed aspect of the game. That would have f'ed themselves.

Vitally, basic multiplayer gaming will remain free of  charge, despite  fears that Activision would seek to monetise online  play.

Offline ATL

  • BC Leaders
  • BC Regular
  • Posts: 4655
    • View Profile
Re: COD MW3 Monthly fee for Elite network
« Reply #4 on: June 01, 2011, 07:03:57 pm »
I don't see a whole lot they are offering that isn't already available on the Steam overlay.